const_pointer typedef (defined in Seldon::Matrix_Base< T, Allocator >) | Seldon::Matrix_Base< T, Allocator > | |
const_reference typedef (defined in Seldon::Matrix_Base< T, Allocator >) | Seldon::Matrix_Base< T, Allocator > | |
data_ (defined in Seldon::Matrix_Base< T, Allocator >) | Seldon::Matrix_Base< T, Allocator > | protected |
GetData() const | Seldon::Matrix_Base< T, Allocator > | inline |
GetDataConst() const | Seldon::Matrix_Base< T, Allocator > | inline |
GetDataConstVoid() const | Seldon::Matrix_Base< T, Allocator > | inline |
GetDataVoid() const | Seldon::Matrix_Base< T, Allocator > | inline |
GetM() const | Seldon::VirtualMatrix< T > | inline |
GetM(const Seldon::SeldonTranspose &status) const | Seldon::VirtualMatrix< T > | inline |
GetM(const CBLAS_TRANSPOSE &status) const | Seldon::VirtualMatrix< T > | inline |
GetN() const | Seldon::VirtualMatrix< T > | inline |
GetN(const Seldon::SeldonTranspose &status) const | Seldon::VirtualMatrix< T > | inline |
GetN(const CBLAS_TRANSPOSE &status) const | Seldon::VirtualMatrix< T > | inline |
GetSize() const | Seldon::VirtualMatrix< T > | inline |
m_ (defined in Seldon::VirtualMatrix< T >) | Seldon::VirtualMatrix< T > | protected |
Matrix_Base() | Seldon::Matrix_Base< T, Allocator > | inline |
Matrix_Base(int i, int j) | Seldon::Matrix_Base< T, Allocator > | inlineexplicit |
Matrix_Base(const Matrix_Base< T, Allocator > &A) | Seldon::Matrix_Base< T, Allocator > | inline |
n_ (defined in Seldon::VirtualMatrix< T >) | Seldon::VirtualMatrix< T > | protected |
pointer typedef (defined in Seldon::Matrix_Base< T, Allocator >) | Seldon::Matrix_Base< T, Allocator > | |
reference typedef (defined in Seldon::Matrix_Base< T, Allocator >) | Seldon::Matrix_Base< T, Allocator > | |
value_type typedef (defined in Seldon::Matrix_Base< T, Allocator >) | Seldon::Matrix_Base< T, Allocator > | |
VirtualMatrix() | Seldon::VirtualMatrix< T > | inline |
VirtualMatrix(int i, int j) | Seldon::VirtualMatrix< T > | inlineexplicit |
~Matrix_Base() | Seldon::Matrix_Base< T, Allocator > | inline |